Channels
Channels are the means by which a company sells its products. Channels may be in-house, in the form of direct sales in-house mail order, or telemarketing. But typically to reach the mass market, indirect channels such as distributors, resellers and VARs are used to actually sell products to customers.
Professional products typically require one-on-one sales contacts, whereas shrink-wrap products are often purchased directly from catalogs and floor displays. Typically a professional product are sold for higher prices than shrink-wrap products, hence channels servicing these products can operate at lower margin points.
Some other differences between channels are shown in the following table:
Factor |
Direct | OEM | VAR | SI | Distributor | Dealer | Rep |
Discount | Low | High | Mid | Mid |
High |
Mid |
Low |
Price Control | High | Mid | Mid | Mid |
Low |
Low |
High |
Customer/Manufacturer | High | Low | Mid | Mid |
Mid |
Low |
High |
Customer/Channel | High | High | High | Mid |
Low |
Mid |
High |
Support Burden to End User | High | Mid | Low | Low |
High |
High |
High |
Training Requirement | Mid | Low | Mid | Mid |
Mid |
Mid |
Mid |
Technical Sophistication | Mid | High | Mid | High |
Low |
Mid |
Low |
Co-op Advt, Lead Generation | High | Low | Mid | Mid |
High |
High |
High |
Allegiance | High | Mid | Mid | Mid |
Low |
Low |
High |
Typically system integrators and VARs provide the highest amount of value add, i.e. they typically integrate hardware and software to provide a turnkey solution. Mass merchants typically sell to individuals and typically offer little service beyond an immediate exchange for defective units.
A direct in-person sales force has the highest overhead and thus requires a large customer sales to support their expense, yet provides the highest amount of account control. Retailers tend to be very effective at selling to small customers and have much lower overheads, but provide no account control. In terms of actually providing applications that meet the needs of a customer, VARs and system integrators are the primary method of providing such added value. The top row on the second chart shows the major buying decision, e.g. the system integrator provides LAN / WAN / multi-user integration to large customers, while superstores focus on customers driven by price and availability.
Often multiple channels will need to be used in order to reach all desired customers, i.e. a direct sales force is used to sell to a Fortune 500 customer, and VARs are used to sell to small- to medium-sized customers. When a company has multiple channels, solving channel conflict problems is a never ending problem. Each channel wants to have a set of unique products, to avoid having a different channel undercut them with prices that they can’t compete against. The last chart reflects the amount of “overhead” a given channel requires to make a sale, and the size of customer that they focus upon.
While retailers tend to offer the best pricing and availability, VARs will be preferred when multi-user integration services are required.
Factors Driving Reduction in Software Prices
The mid-1960s saw the first packaged applications being developed for the IBM System 360. By purchasing these off-the-shelf applications, companies could avoid much of the time and cost of writing an application. The following figure shows the feedback process that has driven the dramatic reductions in software prices.
Introduction of the IBM PC, Macintosh, Atari, and Commodore microcomputers in the 1980s created a large market for standardized software. Availability of this software in turn increased sales of the hardware. As the cost of the integrated circuits and memory required to produce a microcomputer dropped, manufacturers reduced their prices to both attract more customers and obtain a greater market share.
As software prices dropped, cost of a direct sales force could no longer be supported. This situation led to sales of shrink-wrap software in retail stores. Traditional mainframe and minicomputer software companies found it difficult to make the transition into this market. In part, the microcomputer software market evolved so quickly that existing companies were simply unable to react. The net result was the opportunity for new companies like Ashton-Tate, Lotus, Microsoft, and Novell to become the market leaders. As an example, consider that in 1972, early adopters of $300,000 spreadsheets for mainframes, were sold such software by a direct sales force. With the advent of CP/M systems in the late 1970s, VARs starting selling spreadsheets that could be obtained for $1500 to $2000. The advent of Visicalc and the Apple II found $700 sales occurring through the first computer retailers. The 1990s saw spreadsheet products being obtained through retailers and direct mail for as little as $70.
Direct
While the following material is focused on the sales of software products in 1996, the overall guidelines should be of use for other products as well.
Direct Salesforce
Supporting a direct sales force requires about $60 to $70 thousand per account. This translates to a sales quota of between $1 and $1.25 million per quarter, a cost per salesperson of $250 to $300 thousand, having 25 to 30 prospects at any one time, a six to nine month sales cycle, and winning 50 percent of the business. Why are direct salesforces so expensive? There are several reasons:
- Average on-target earnings (commissions) of $80,000 to $110,000 per salesperson.
- High training and startup costs
- Overhead of office space, insurance, management.
- Travel and entertainment expenses can exceed revenue of the sale just to knock on the customer’s door.
Mainframe and mid-range applications typically command a price sufficient to support a direct sales force. These applications are often customized to meet specific customer needs. Pricing is typically a function of the number of concurrent users. Many customers will require 7-day, 24-hour support, due to the mission-critical enterprise nature of the application.
Indirect
Indirect channel sales can be performed through distributors, large chains, or VARs. Typical costs of distribution for these channels are show in the following table:
Channel Percentage |
Revenues |
Dealer |
40% |
VAR |
35% to 45% |
Distributor |
20 to 25% |
Small dealers typically purchase most of their software products from one or two distributors. This action allows them to consolidate their billing and ordering. The distributor maintains an inventory of software products, but typically does no advertising or promotion of the products to customers, but does advertise to the trade and resellers. For a $100 package, the dealer buys it from the distributor for $60 and makes $40. The distributor buys it from the software company for $45, and makes 25% of $60, or $15. Large computer chains such as Computerland and Computer Craft ask and pressure for the same discounts obtained by distributors. While they sometimes obtain these discounts, it is only to the extent that they theoretically (and legally seem to) provide a company with the same cost savings that a distributor would provide. This is a requirement of Robinson & Patuare: like resellers must buy at like prices.